Apparently for no reason as no-one uses it, so I'm not to sure why I have one at all really. ![]() If that can be prevented from happening, it would be a nice simple thing. You can terraform a planet, or at least assist it being done with Nirvana, right? Think about being able to assist that company more later on, beyond the programmed missions and hauling colonists.Ī re-jiggled screen (Example: 800 x 600 desktop resolution). I'd love to see that Terraforming Corp play more of a role in the game. In fact, have later missions in the thing where if you're a member of Sigma as well as this repair guild, you'd get a contract to help out fixing old hypergates. I'm sure you could make a plugin that did that, though. Take 10 tons of Equipment to it and transfer energy for 40,000 credits would be pretty nifty if you became a member. The game has helping out disabled ships, right? How about some kind of interstellar AAA service for broken down ships? With missions available via the BBS! Something like, A Starliner has broken down near New Ireland in Tautha. If there was a dynamic price system based on supply and demand as well as a trade computer which would fetch prices over a certain distance as well, that'd be great too. If there were an auto-route feature on the map, that would help out. Trading needs an upgrade, no doubt about it. ![]() It has to be said that blowing stuff up (with a suped-up 30 million credit Manticore with all, and I do mean ALL the extras) is really kick-ass though. ![]() yeah, as you said, and that only leaves you with the Mission BBS and blowing stuff up. Trading is god-damned boring and just way too easy, mining is. My only major gripe being that combat is the only real option available to have some fun with. Targetting, trading, licenses, ship's equipment, opening a save game, illegal items and a few other little things including some seemingly strange story-related things.Īctually, I'll stop there for now and detail them all out in a post in here later, with screenshots even! I've been playing the shareware version for the last 3 days and a whole lot of little annoying things have come to mind. I really have to agree with the annoying interface issues. You may download an ARPIA2 ShieldBubbles add-on (requires 3D ShieldBubbles), or download Guy’s Shields plug-in, which includes a version for ARPIA2.You know, I never really know whether to comment on an article in the news forum, or in the content forum, seeing as it appears in both. It has always been everyone’s dream to fight off entire fleets by oneself, to become a big-time rich trader, to do covert ops and to know everyone, everywhere.Ĭomplete with stunning graphics made by incredibly talented designers (some of them actually created EVN years before, others have since then become game designers themselves or are hoping to do so), it is another way of being Arpia.ĪRPIA2 is compatible with ShieldBubbles and other such shield plug-ins. ![]() But beware: one choice can change the future, and the future holds many surprises… Do you have what it takes? To view images from ARPIA2, you can visit the Arpia Gallery The player fights battles, frees slaves, explores the galaxy, discovers trade, protects the human race and is part of Arpia. The storylines the player can follow had really inspired me, and so it was that I started to create a little story of my own.ĪRPIA2 is a game add-on of three large storylines woven in parallel among which the player must choose. Download the ARPIA2 plug-in for Escape Velocity Nova, version 2.2.0Ī walkthrough is available in RTF format here, and a guide to The Riddle can be found here.Īrpia was devised as a simple plug-in/add-on for a game called Escape Velocity: Nova (EVN or EV:Nova for short), the third game in the Escape Velocity series of Ambrosia Software.
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